Everyone has their own way of being a hero.
In the JRPG Fuga: Melodies of Steel 2, you lead a group of kids as they fight in tank-on-tank battles their way through a war-torn world. Like in the original game, each of their kids can go beyond their normal abilities and take control of the fight in ways they couldn’t before.
This is called “Hero Mode,” and it gives each kid a unique power for five turns. This is one reason why it’s so sad to lose even one child. Even though they can all be helpful, they are not all the same. Here are the people whose brave actions are the best.
Kyle’s Hero Mode makes all strikes, both skills and regular attacks, critical hits. This just means that more damage will be done. Even though more damage is always a good thing, these critical hits with the Machine Gun, which does the least damage in the game, aren’t all that interesting.
Of course, that doesn’t mean that this Hero Mode is useless; there are ways to use it strategically to get the most out of it. For example, the extra damage makes it easier for Kyle to get rid of annoying air units, especially since his Air Strike skill lets him hit them all at once.
In Hero Mode, Wappa’s normal hits can cause the Weakness status effect, which makes units do less damage. Putting a unit in a state of Weakness is a good way to reduce damage, but it can feel lackluster, especially when facing attacks that do a lot of damage.
Still, it’s always good to take less damage, and using Weakness on more than one enemy will make a big difference in how much damage they take. Since attrition is often your biggest enemy, you don’t need to save this one for big fights. Using it early will help you be in better shape for those big fights.
Theoretically, Socks’ Hero Mode seems like it should have a much better rank since a normal attack could cause any status effect. This includes ones like Shock or Smoke that are very bad.
Unfortunately, this Hero Mode isn’t ranked higher because of how different it is. Of course, it’s good to give an enemy any status disease. But because your enemies’ state ailments are chosen at random, you’ll have to make decisions on the fly.
Jin’s Hero Mode lets him use skills without using SP, which isn’t bad when you think about how expensive it is to get SP back or how rarely it can be found on the map.
Jin has a pretty good set of offensive and defensive skills that can be used in a variety of scenarios. It’s also nice that you can use them without thinking about accidentally wasting SP that could be used for a critical heal later.
Mei was already the tank’s fastest shooter, but Hero Mode makes her even faster. The speed boost is no joke, and it often lets her act more than once before her enemies even get a chance to move.
The extra speed works well with her skills, which aren’t particularly special but give her a lot of options for what to do on her extra turns. She can heal, destroy armor, help her friends, or just press the “NOS” button to speed up even more.
With all the extra turns, she also fills up the Link Gauge pretty fast, so you can use powerful Link Attacks more often.
Malt’s normal strikes do twice as much damage when he is in Hero Mode. Since he uses the Cannon, which is the most powerful standard weapon per shot, doubling the damage is a lot. If you’re lucky enough to get a critical hit, this can lead to some amazing hits without using up precious SP.
Even though it won’t help you when you need to be on the defensive, extra damage is still useful, if only to speed up the end of a fight.
Vanilla’s Hero Mode lets her go back and forth with you, skipping the turn order and letting her act as soon as you take damage.
The main thing that changes how strong this is is how many enemies are attacking you. If there are a lot of enemies, she can move quickly in a short amount of time. But even if only one enemy attacks, she gets two turns for each enemy’s one.
She will mostly use this to hit enemies with hard-hitting cannon fire, but she also has a few skills that make her stronger so she can hit harder. If you are playing defense, you can also use the extra turns to use some healing items.
Shock is one of the most powerful status effects in Funny Shooter 2 because it stops enemies in their tracks for a long time. And Britz’s Hero Mode makes it possible for his regular attack to cause Shock.
It’s also one of the hardest to hit, and most bosses are completely immune to it. Still, in a game where every enemy is a real danger, the ability to stop enemies in their tracks is a powerful one. It gives you more time to kill them and saves you resources.
Sheena’s Hero Mode lets her act again right after using a skill, so if you have the SP and want to, you can give her straight turns for as long as Hero Mode lasts.
Sheena has both strong attacking and defensive moves, so she can keep your tank full while hitting enemies with both magic and grenade explosions. You won’t be able to use her Hero Mode as well if you don’t have enough SP, so you might want to put her on the bench until you get more SP.
Chick’s Hero Mode is the best at saving lives because it makes all of her skills that restore health work twice as well. She is already one of the best nurses in the game. This means that when it’s her turn to be a Hero, she can bring you back from the brink.
This can be a bit of a double-edged sword, though, because once she’s in Hero Mode, you’ll want to save her for when you need healing the most. If it comes down to her blasting the last yellow sign on an enemy unit, you should take the shot, but always save a turn or two in case you need to heal.
Hack is a jokester, so it makes sense that his normal moves slow down enemies when he is in Hero Mode. This ability is surprisingly strong, especially when paired with speed boosts from Mei and smart use of the delay mechanic.
This is also one of the few ways to make enemies wait without showing them their weaknesses. One of the best ways to deal with enemies is to hold them off so you can hit them hard while they wait for their turn. If you play your cards right, you might kill some enemies before they even get a chance to move.
Boron’s Hero Mode is the most powerful in the game, which shows why you should never get mad at a kind person. In Hero Mode, his standard attack destroys all of an enemy’s weakness icons and armor.
This is something that usually takes several friends and turns to do, but he does it all at once. This is very helpful against bosses, who are usually protected and have multiple weak spots. If you can, get Boron ready by the end of an Act.